
Meet Chris “Keyens” Meyer, System Designer for RIFT. He works tirelessly on callings and souls. Let’s learn more about his craft!

Meet Chris “Keyens” Meyer, System Designer for RIFT. He works tirelessly on callings and souls. Let’s learn more about his craft!

On Friday, August 18, 2017, Brasse was joined by Ferd and Tim from the art team to talk about how characters get created in RIFT.

This week join Brasse as she learns the ins and outs of bringing characters to life in RIFT.

Summerfest is over but the fun in Telara is just warming up! Get your special Artifact eyes out and prepare to hunt for shinies!