<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>RIFTsoul &#8211; RIFT</title>
	<atom:link href="https://www.trionworlds.com/rift/en/tag/soul/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.trionworlds.com/rift/en/</link>
	<description>The ultimate fantasy MMORPG</description>
	<lastBuildDate>Tue, 06 Jan 2026 15:13:56 +0000</lastBuildDate>
	<language>en-US</language>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.1.1</generator>

<image>
	<url>https://sitecdn.trionworlds.com/uploads/2022/05/56859674-cropped-7de1d792-untitled-1-32x32.png</url>
	<title>soul &#8211; RIFT</title>
	<link>https://www.trionworlds.com/rift/en/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>#TBT: Flower Power</title>
		<link>https://www.trionworlds.com/rift/en/2018/06/21/tbt-flower-power/</link>
		<comments>https://www.trionworlds.com/rift/en/2018/06/21/tbt-flower-power/#respond</comments>
		<pubDate>Thu, 21 Jun 2018 15:59:33 +0000</pubDate>
		<media:thumbnail url="https://sitecdn.trionworlds.com/uploads/sites/4/2018/06/TroveChloromancerBlogThumb02.jpg" />
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[chloromancer]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[en]]></category>
		<category><![CDATA[glyph]]></category>
		<category><![CDATA[mage]]></category>
		<category><![CDATA[RIFT]]></category>
		<category><![CDATA[soul]]></category>
		<category><![CDATA[tbt]]></category>
		<category><![CDATA[trion]]></category>
		<category><![CDATA[trion worlds]]></category>
		<category><![CDATA[trove]]></category>

		<guid isPermaLink="false">http://www.trionworlds.com/rift/?p=4613</guid>
		<description><![CDATA[Love Chloromancy? Why not take a voxel-ized vacation and try playing the Chloromancer in Trove? Last week we brought you a Vox Budgie-themed #ThrowbackThursday. This week however, we’re reminding players...</p><p><a class="read-more" href="https://www.trionworlds.com/rift/en/2018/06/21/tbt-flower-power/" title="Read More">Read More</a>]]></description>
				<content:encoded><![CDATA[<p><img decoding="async" loading="lazy" class="aligncenter size-full wp-image-4620" src="https://www.trionworlds.com/rift/wp-content/uploads/sites/4/2018/06/TroveChloromancerBlogHeader02.jpg" alt="TroveChloromancerBlogHeader02" width="720" height="322" /></p>
<p>Love Chloromancy? Why not take a voxel-ized vacation and try playing the Chloromancer in Trove?</p>
<p><span id="more-4613"></span></p>
<p>Last week we brought you a <a href="https://www.trionworlds.com/rift/en/2018/06/07/a-budgie-riffic-throwback/">Vox Budgie-themed #ThrowbackThursday</a>.</p>
<p>This week however, we’re reminding players that Chloromancers aren’t native to Telara. <a href="https://www.trionworlds.com/trove/en/">Trove</a> has them, too! You can play the <a href="https://www.trionworlds.com/trove/en/game/classes/">Chloromancer class in Trove</a>. Utilize some favorite abilities such as Phytobarrier, Leafy Lasher, Blooming Pollinator, and more. Just like in RIFT, they bend the laws of nature to both heal allies and damage foes, plus their flowers pack a punch! Check it out!</p>
]]></content:encoded>
			<wfw:commentRss>https://www.trionworlds.com/rift/en/2018/06/21/tbt-flower-power/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lucky #13 SOUL PATCH Notes!</title>
		<link>https://www.trionworlds.com/rift/en/2018/05/16/patchnotes-lucky-13-soul-patch/</link>
		<comments>https://www.trionworlds.com/rift/en/2018/05/16/patchnotes-lucky-13-soul-patch/#respond</comments>
		<pubDate>Wed, 16 May 2018 14:52:07 +0000</pubDate>
		<media:thumbnail url="https://sitecdn.trionworlds.com/uploads/sites/4/2017/10/bonus-weekend-blog-th.jpg" />
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Balance]]></category>
		<category><![CDATA[glyph]]></category>
		<category><![CDATA[Live]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[Prime]]></category>
		<category><![CDATA[soul]]></category>

		<guid isPermaLink="false">http://www.trionworlds.com/rift/?p=4525</guid>
		<description><![CDATA[This week&#8217;s Hotfix #13 brings with it a number of long-awaited balance changes to RIFT Souls! For the past several months, the team has been focusing on the focus of...</p><p><a class="read-more" href="https://www.trionworlds.com/rift/en/2018/05/16/patchnotes-lucky-13-soul-patch/" title="Read More">Read More</a>]]></description>
				<content:encoded><![CDATA[<p><img decoding="async" loading="lazy" class="alignnone size-full wp-image-3645" src="https://www.trionworlds.com/rift/wp-content/uploads/sites/4/2017/10/bonus-weekend-blog-1.jpg" alt="" width="720" height="332" /></p>
<p>This week&#8217;s Hotfix #13 brings with it a number of long-awaited balance changes to RIFT Souls!</p>
<p><span id="more-4525"></span></p>
<p>For the past several months, the team has been focusing on the focus of your biggest requests: souls, callings, and in the case of Prime, global balance work and progression.<br />
We want to thank everyone who’s been testing, offering us detailed build and performance feedback. Our goal is to make more souls and combinations be more fun, competitive and satisfying choices for play, and your input has been <em>invaluable</em>.</p>
<p><strong>We have a TON of stuff included in this mega patch.</strong> Grab a coffee, some hot chocolate or some grog and have a read-through. We hope you are excited as we are about it!</p>
<p>&nbsp;</p>
<h3><span style="text-decoration: underline;"><strong>RIFT LIVE PATCH NOTES, UPDATE #13, May 16, 2018:</strong></span></h3>
<p><strong>EVENTS:</strong></p>
<p><strong>&#8220;The Seeker&#8221; starts TODAY!</strong><br />
Run wild over all of old Mathosia, searching for DeadSimon&#8217;s lost contraptions. The first to complete the set will win a Silver Tier Loyalty! We&#8217;ll give away three more Silver Tiers, randomly drawn from all who complete the set before the deadline of June 15th!<br />
<a href="https://www.trionworlds.com/rift/en/2018/05/03/silver-tier-event-the-seeker/">Click here</a> for all the details!</p>
<p><strong>Summerfest:</strong><br />
Corrected the objectives and tracking of &#8220;Mitch&#8217;s Task,&#8221; a subquest of &#8220;No Strings Attached.&#8221; (this is an advance fix for Summerfest 2018, coming soon with all manner of Tiki-themed rewards!)</p>
<p>&nbsp;</p>
<p><strong>RAIDS:</strong><br />
Bosses in Normal Tartaric Depths should now drop Captured Intel, like good little bosses should.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h3><span style="text-decoration: underline;"><strong>RIFT PRIME PATCH NOTES, UPDATE #13, May 16, 2018:</strong></span></h3>
<p>&nbsp;</p>
<p><strong>GREENSCALE&#8217;S BLIGHT IS HERE!</strong><br />
Greenscale&#8217;s Blight is a Tier 1 20-person raid.<br />
Join the saga through Looking For Raid (LFR) or enter with a raid group directly through the portal in Stillmoor! If LFR, the requirements are 100 Hit, and 420 Endurance for Tanks.</p>
<p><a href="/rift/en/?p=4504">All you need to know about Greenscale is here</a>!</p>
<p>&nbsp;</p>
<p><strong>EVENTS:</strong><br />
Prime: Vigil Challenge III starts NOW!<br />
Three challenging challenges challenge you from today to June 15th.<br />
<a href="https://www.trionworlds.com/rift/en/2018/05/07/prime-vigil-challenge-iii/">Read all about the challenge here</a>.</p>
<p>&nbsp;</p>
<p><strong>LIMITED TIME PRIME LOGIN GIFT: VERDE!</strong><br />
Thank you for playing Prime! In honor of the release of Greenscale&#8217;s blight, we want to reward ALL Prime players with Verde, a teeny commemorative version of his lumpiness! Verde is a companion pet and comes with his own teeny hoard.<br />
Log in to claim your <a href="/rift/en/?p=4513"><strong>Itsy Bitsy Dragon Hoard</strong></a> to obtain a tiny dragon companion pet, a small mound of <em>Planarite</em> and a sprinkling of <em>Sigils of Primal Valor</em>. Act now &#8211; you only have until 5/31 to claim this reward!</p>
<p>&nbsp;</p>
<p><strong>NEW PRIME CHARACTER SLOT:</strong><br />
MORE options for you to explore &#8211; a 3rd character slot has been opened up for all players on Prime shards!</p>
<p>&nbsp;</p>
<p><strong>CRAFTING:</strong><br />
CRAFTING RIFTS ARE NOW AVAILABLE! Weekly crafting quests for Apothecary, Armorsmith, Artificer, Outfitter, Runecrafting, and Weaponsmith reward a Crafting Rift Lure.</p>
<p>&nbsp;</p>
<p><strong>RAIDS:</strong></p>
<p>Synergy Crystal set bonuses now apply to all Raid tier 1 gear.</p>
<p>&nbsp;</p>
<p><b>COMBAT CHANGES:</b><br />
A pack of determined Devs has reworked the way combat damage is calculated, which fixes some issues with specific abilities dealing too much or too little damage as compared to the tooltip. Tooltip damage should now be accurate.</p>
<p><b>QUESTS:</b><br />
Galenir’s Last Act – The heal from the Soothing Stone has been increased.</p>
<p><b>ARTIFACTS:</b><br />
DeadSimon has used a delicate pointy thing to fix a bug that caused artifact set turn-ins to display more xp than you actually gain.</p>
<p>&nbsp;</p>
<h2><strong>SOUL UPDATES &#8211; LIVE AND PRIME:</strong></h2>
<ul>
<li>Updated several tooltips to be much more full of truthiness &#8211; please continue to report any that are off-kilter and we&#8217;ll take a flyswatter to them too.</li>
<li>Updated buff stacking for numerous abilities across all callings for both active and passive buffs. Many of these were giving inappropriate bonuses due to being part of an incorrect group. I guess we can say &#8220;You&#8217;re welcome!&#8221; and &#8220;Sorry for your loss!&#8221; depending on where your character build falls in this correction.</li>
</ul>
<p>&nbsp;</p>
<p><strong>WARRIOR: General Notes</strong></p>
<ul>
<li>Fixed an issue where warriors would have negative energy regeneration with their eternal weapon equipped and the Warchanter buff <em>Deep Breaths</em> active.</li>
<li>Fixed an issue where the warrior&#8217;s energy bar would bounce between 0 and 20 several times when the energy regen buff from their eternal weapon was applied.</li>
</ul>
<p>&nbsp;</p>
<p><strong>WARRIOR &#8211; Champion</strong></p>
<ul>
<li><em>Grim Satisfaction</em> – Removed the internal cooldown on the proc.</li>
<li><em>Mired</em> – Increased damage bonus to 4/8/12% from 3/6/9%.</li>
</ul>
<p>&nbsp;</p>
<p><strong>WARRIOR &#8211; Liberator</strong></p>
<ul>
<li>Liberator abilities <em>Mass Casualty Response</em>, <em>Prolonged Recovery</em> and <em>Liberation Treatment</em> no longer benefit from Paragon’s <em>Turn the Blade</em> GCD reduction if points are spent in <em>Search and Rescue.</em></li>
</ul>
<p>&nbsp;</p>
<p><strong>WARRIOR &#8211; Paragon:</strong></p>
<ul>
<li>Modified how <em>Flowing Strikes</em> and <em>Improved Flowing Strikes</em> work. The player will now only get a single buff, either <em>Flowing Strikes</em> or <em>Improved Flowing Strikes</em>. <em>Improved Flowing Strikes</em> now provides both the crit bonus from <em>Flowing Strikes</em> and its previous damage boost.</li>
<li>Updated the tooltip for <em>Paragon Flowing Strikes</em> talent to improve clarity.</li>
<li><em>Force of Will</em> – Now also increases crit damage of Follow Up Attacks by an additional 3/6/9%.</li>
<li><em>Turn the Blade</em> – Reduced the damage and healing penalty to 20%.</li>
<li><em>Analyze Weakness</em> – Now reduces the damage and healing penalty from Turn the Blade to 15/10% for Paragon abilities.</li>
<li><em>Weapon Master</em> – Now also reduces the cooldown of Flurry by 7.5/15s.</li>
</ul>
<p>&nbsp;</p>
<p><strong>WARRIOR &#8211; Reaver:</strong></p>
<ul>
<li><em>Explosive Infestation</em> now affects up to 5 enemies (previously affected 2)</li>
<li><em>Septic Wounds</em> now also causes <em>Dire Blow</em> and <em>Desecrating Blow</em> to have a 20% chance, per Attack Point consumed, to refresh all of your active Reaver damage over time effects on the enemy.</li>
<li>Removed talent <em>Deadly Reach</em>.</li>
<li>New Talent: <em>Pandemic Synergy</em> – Your abilities, except for Reaver damage over time abilities, deal 2/4/6% increased damage to an enemy for each Reaver damage over time effect you have on that enemy. Tier 2 talent. 3 points.</li>
<li>Updated how <em>Decaying Defenses</em> is implemented. It now applies a debuff which appears separately from the Flesh Rot DoT effect. Only 1 stack of this debuff can be on a target at a time, regardless of caster.</li>
<li>Updated the tooltip for <em>Plague Bringer</em> to increase clarity.</li>
<li>Updated <em>Septic Wounds</em> chance to refresh Reaver DoTs to 35% per Attack Point consumed.</li>
</ul>
<p>&nbsp;</p>
<p><strong>WARRIOR &#8211; Riftblade</strong></p>
<ul>
<li><em>Enhanced Burst</em> has been changed to “Increases the Critical Hit Chance of Burst abilities by 7/15%. Hitting with a Burst ability increases the damage of non Physical attacks by 10/20% for 6 seconds.”</li>
<li>Increased the damage of <em>Scald</em> to be 4.5/9%, 9/18%, 13.5/27% of Attack Power based on Attack Points used.</li>
<li><em>Scald</em> can now be triggered on enemies affected by Flame Burst or Flamespear.</li>
<li><em>Elemental Flux</em> – Increased the Blade buff proc chance bonus to 5/10/15/20/25%.</li>
<li><em>Burst Synergy</em> – Reduced cooldown from 1 min to 45s.</li>
<li><em>Improved Frost Strike</em> – Now also increases damage from Finishers by 5/10%.</li>
<li><em>Elemental Caress</em> – Now increases damage by 3/6%, up from 2/4%.</li>
<li><em>Intensify</em> – Modified to Increases Critical Hit Chance by 2/4/6% and Critical Hit Damage by 5/10/15%.</li>
<li><em>Enhanced Burst</em> – Now also adds a 25% chance for hitting with a Burst ability to award 1/2 combo points.</li>
</ul>
<p>&nbsp;</p>
<p><strong>WARRIOR &#8211; Warlord</strong></p>
<ul>
<li>Reduced the duration of the DoT from <em>Arterial Strike</em> to 6s. The total damage dealt by the DoT remains the same.</li>
<li>Updated the <em>Wave of Steel</em> ability description to show how much damage bonus is gained if the ability is used after a <em>Warlord Finisher</em>.</li>
<li><em>Three Moves Ahead</em> now increases <em>Wave of Steel</em> and <em>Piercing Thrust</em> damage by 10/20/30%. Up from 5/15/25%.</li>
<li><em>Combat Training</em> now increases damage by 5/10%. Up from 2/5%.</li>
<li>The damage bonus from <em>Down and Dirty</em> is now 3/6%. Up from 2/4%.</li>
<li>The <em>Advance Planning</em> buff from <em>King of the Hill</em> now also affects <em>Decisive Strike</em>.</li>
</ul>
<p>&nbsp;</p>
<p><strong>ROGUE &#8211; Riftstalker:</strong></p>
<ul>
<li>Updated the tooltip of the normal version of <em>Planar Rejuvenation</em> to correctly indicate the duration of the healing effect.</li>
</ul>
<p><strong>ROGUE &#8211; Saboteur:</strong></p>
<ul>
<li>Fixed an issue where <em>Bombs Away!</em> would stop causing Detonate to grant a combo point after respawning from death.</li>
</ul>
<p>&nbsp;</p>
<p><strong>CLERIC &#8211; Justicar:</strong></p>
<ul>
<li>Fixed an issue where the Justicar’s <em>Even Justice</em> ability would proc its legendary effects with its normal version.</li>
<li>Updated how <em>Salvation</em> and <em>Legendary Salvation</em> are setup. The new setup avoids potential healing reductions when Salvation healing interacts with buffs that increase healing. Players should generally notice no change to the ability.</li>
</ul>
<p>&nbsp;</p>
<p><strong>CLERIC &#8211; Runeshaper:</strong></p>
<ul>
<li>Bonus Rune of Smiting damage from <em>Legendary Seal of Vulnerability</em> can now only be triggered by the Seal’s original caster.</li>
<li>Fixed an issue where <em>Rune of Travail</em>, with the <em>Powered Inscription</em> talent, could occasionally refresh a normal <em>Seal of Vulnerability</em> with the legendary version.</li>
<li>Fixed another issue where <em>Rune of Travail</em>, with the <em>Powered Inscription</em> talent, would refresh <em>Seal of Pain</em> with <em>Seal of Vulnerability</em> instead.</li>
<li>Fixed a minor issue where an extra debuff effect would appear on the target momentarily when <em>Seal of Enhancement</em> was cast.</li>
</ul>
<p><strong>CLERIC &#8211; Druid</strong></p>
<ul>
<li>Fixed an issue preventing <em>Wild Strike</em> from adding stacks of <em>Natural Force</em>.</li>
</ul>
<p>&nbsp;</p>
<p><strong>MAGE &#8211; Chloromancer:</strong></p>
<ul>
<li>Fixed an issue where the non-Chloromancer damage penalty on <em>Lifegiving</em> and <em>Lifebound Veils</em> could be removed.</li>
</ul>
<p>&nbsp;</p>
<p><strong>MAGE &#8211; Frostkeeper:</strong></p>
<ul>
<li><em>Inner Might</em> now has a stack size of 1. This should address the worst of an exploit where players were building up large stacks of this buff.</li>
</ul>
<p>&nbsp;</p>
<p><strong>MAGE: Mystic Archer:</strong></p>
<ul>
<li><em>Elemental Bonds</em> can now only have a single buff active at a time.</li>
</ul>
<p>&nbsp;</p>
<p><strong>MAGE &#8211; Pyromancer:</strong></p>
<ul>
<li>Updated the talent description for <em>Pyromancer’s Vengeance</em> to accurately reflect how the talent functions. It now indicates it increases the proc chance of <em>Pyromancer’s Blessing</em> by 2/4% per stack instead of 1 / 2% per stack. This is only a change to the tooltip and does not affect talent or ability functionality.</li>
</ul>
<p>&nbsp;</p>
<p><strong>Additional Soul changes for PRIME only:</strong></p>
<ul>
<li>Rogue – Reverted the damage nerf to <em>Fragmentation Sticky Bomb</em>. BOOM!</li>
<li>Cleric – Reverted the damage nerf to Aggressive Avarice and <em>Rune of Smiting</em>. POW!</li>
<li>Mage – Reverted the damage nerf to <em>Elemental Barrage</em>. ZAP!</li>
</ul>
<p>&nbsp;</p>
<p>Additional Patch Note:</p>
<p><strong>GILDED PROPHECY:</strong><br />
Unglued <em>Uruluuk&#8217;s Staff</em> out of the miserly hands of its keeper &#8211; it will now drop as it should.</p>
<p>&nbsp;</p>
<p><strong>Questions? Comments? We bet you&#8217;ve got &#8217;em and we look forward to them all on our Official Feedback Threads!</strong><br />
<a href="http://forums.riftgame.com/general-discussions/general-discussion/504838-official-soul-patch-feedback.html">LIVE Hotfix #13 SOUL PATCH Feedback Thread</a></p>
<p><a href="http://forums.riftgame.com/rift-prime-vigil-discussion-reading-anyone-posting-patron-only/prime-vigil-general-discussion/504840-official-soul-patch-feedback-prime-version.html">PRIME Hotfix #13 SOUL PATCH Feedback Thread</a></p>
]]></content:encoded>
			<wfw:commentRss>https://www.trionworlds.com/rift/en/2018/05/16/patchnotes-lucky-13-soul-patch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prime: Omega PTS Opening Soon!</title>
		<link>https://www.trionworlds.com/rift/en/2018/04/29/4430/</link>
		<comments>https://www.trionworlds.com/rift/en/2018/04/29/4430/#respond</comments>
		<pubDate>Sun, 29 Apr 2018 17:28:02 +0000</pubDate>
		<media:thumbnail url="https://sitecdn.trionworlds.com/uploads/sites/4/2018/02/prime_blog-th.jpg" />
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Balance]]></category>
		<category><![CDATA[glyph]]></category>
		<category><![CDATA[Live]]></category>
		<category><![CDATA[Omega]]></category>
		<category><![CDATA[Prime]]></category>
		<category><![CDATA[PTS]]></category>
		<category><![CDATA[soul]]></category>

		<guid isPermaLink="false">http://www.trionworlds.com/rift/?p=4430</guid>
		<description><![CDATA[RIFT PTS now offers a new server at shard select: Omega! We&#8217;ve been hard at work on this project, which will allow us to better test features and balance before...</p><p><a class="read-more" href="https://www.trionworlds.com/rift/en/2018/04/29/4430/" title="Read More">Read More</a>]]></description>
				<content:encoded><![CDATA[<p><b><img decoding="async" loading="lazy" class="alignnone size-full wp-image-2673" src="https://www.trionworlds.com/wp-content/uploads/2018/04/prime_blog.jpg" alt="" width="720" height="332" /></b></p>
<p>RIFT PTS now offers a new server at shard select: Omega!</p>
<p>We&#8217;ve been hard at work on this project, which will allow us to better test features and balance before sending them to Prime. This will ultimately benefit souls on both Live and Prime. Omega is live now!</p>
<p><span id="more-4430"></span></p>
<p><strong>What&#8217;s the difference?</strong></p>
<p><strong>&#8220;Omega&#8221;</strong> runs on a Prime config and will have a test build of unreleased Prime changes on it.</p>
<p><strong>&#8220;PTS&#8221; (also known as &#8220;Alpha&#8221;</strong> runs on a Live config with access to all Live classes/levels/abilities.</p>
<p>We plan to set up boost NPCs on Omega to allow characters set level and gear (unlike Live&#8217;s PTS, you can’t copy a Prime character to Omega at this time)</p>
<p>The main purpose of Omega is to make soul balance changes visible on the Prime configuration before publish.</p>
<p><strong>It is important to mention that many of these changes will apply to both Live and Prime, where Prime is a subset of Live. Unfortunately, Omega and Alpha cannot co-exist, so while Omega is up, Alpha will be unavailable. We plan to switch it back after the soul balance project is completed.</strong></p>
<p><strong>Souls on both services will benefit over time from the Omega PTS!</strong></p>
<p>You can discuss PTS: OMEGA in the <a href="http://forums.riftgame.com/general-discussions/public-test-shard/">PTS section</a> of our forums!<br />
Patch notes for Omega will appear there as well as in the Prime section of the forums. Below are just the very first patch notes, so keep updated by checking on the forums!</p>
<p>&nbsp;</p>
<p><b><u>PTS: OMEGA PATCH NOTES</u></b></p>
<p><b>BUFF STACKING GROUPS</b></p>
<p>Updated buff stacking for numerous abilities across all callings for both passive and active buffs. Many of these were giving inappropriate bonuses due to being placed in an incorrect stacking group.</p>
<p><strong>Cleric</strong></p>
<p>&#8211; Defiler – Unstable Transformation (Normal and Legendary)</p>
<p>&#8211; Druid – Resounding Blow (Legendary)</p>
<p>&#8211; Druid – Nature’s Edict</p>
<p>&#8211; Inquisitor – Perseverance (Legendary)</p>
<p>&#8211; Inquisitor &#8211; Radical Coalescence (Legendary)</p>
<p>&#8211; Mastery – Divine Favor</p>
<p>&#8211; Runeshaper – Rune of Castigation (Smiting Force Buff)</p>
<p>&#8211; Runeshaper – Seal of Vulnerability (Normal and Legendary)</p>
<p>&#8211; Runeshaper – Inscribe Fate (Normal and Legendary)</p>
<p>&#8211; Shaman – Crushing Blow (Legendary)</p>
<p>&#8211; Shaman – Furious Assault (Legendary)</p>
<p><strong>Mage</strong></p>
<p>&#8211; Archon – Illuminate (Legendary – Illuminated Earth buff)</p>
<p>&#8211; Arbiter – Arcane Shielding</p>
<p>&#8211; Arbiter – Biting Wind (Legendary)</p>
<p>&#8211; Arbiter – Mana Aegis</p>
<p>&#8211; Chloromancer – Radiant Spores (Legendary)</p>
<p>&#8211; Dominator – Neural Prod (Legendary)</p>
<p>&#8211; Elementalist – Cycle of Fury</p>
<p>&#8211; Elementalist – Prismatic Volley (Legendary – Prismatic Cycle buff)</p>
<p>&#8211; Frostkeeper – Cold Front</p>
<p>&#8211; Frostkeeper &#8211; Transcendent Abjuration (Legendary)</p>
<p>&#8211; Harbinger – Storm Slash (Legendary)</p>
<p>&#8211; Harbinger – Combat Mastery</p>
<p>&#8211; Necromancer – Soul Bond (Legendary)</p>
<p>&#8211; Necromancer – Death’s Ally (Damage boost for pets)</p>
<p>&#8211; Pyromancer – Fusillade (Legendary – Passive Cinder Burst boost)</p>
<p>&#8211; Warlock – Void Barrage (Legendary – Passive DoT boost)</p>
<p>&#8211; Warlock – Neddra’s Grasp (Legendary)</p>
<p><strong>Primalist</strong></p>
<p>&#8211; Berserker – Primal Avatar: Tiger (Legendary – Underworld Shards buff)</p>
<p>&#8211; Berserker – Icy Cleave (Legendary)</p>
<p>&#8211; Maelstrom – Flashpoint Beacon</p>
<p>&#8211; Maelstrom – Hot to the Touch</p>
<p>&#8211; Maelstrom – Scald (Legendary)</p>
<p>&#8211; Dervish – Lashing Wind</p>
<p>&#8211; Dervish – Seismic Smash (Normal and Legendary)</p>
<p>&#8211; Dervish – Font of Savagery</p>
<p>&#8211; Dervish – Quick Breeze</p>
<p>&#8211; Farseer – Thread of Fate</p>
<p>&#8211; Farseer – Twisted Fate</p>
<p>&#8211; Farseer – Empower Self</p>
<p>&#8211; Preserver – Essence Flow</p>
<p>&#8211; Preserver – The Coming Storm</p>
<p>&#8211; Preserver – Invigorate (Normal and Legendary)</p>
<p>&#8211; Preserver – Vine Whip (Legendary)</p>
<p>&#8211; Primal Lord – Bloodletting</p>
<p>&#8211; Primal Lord – Paired Strikes</p>
<p>&#8211; Primal Lord – Circle of Life</p>
<p>&#8211; Primal Lord – Harmony of Life</p>
<p>&#8211; Primal Lord Font of Bloodlust (Normal and Legendary)</p>
<p>&#8211; Primal Lord – Scything Strike (Normal and Legendary)</p>
<p>&#8211; Primal Lord – Stingers Spines</p>
<p>&#8211; Primal Lord – Rip and Tear</p>
<p>&#8211; Titan – Titan’s Fury</p>
<p>&#8211; Titan – Earthquake</p>
<p>&#8211; Titan – Living Wall</p>
<p>&#8211; Vulcanist – Vorpal Salvo (Legendary)</p>
<p><strong>Rogue</strong></p>
<p>&#8211; Assassin – Master of Poisons (Legendary)</p>
<p>&#8211; Marksman – Barbed Shot</p>
<p>&#8211; Mastery – Repetitive Strikes</p>
<p>&#8211; Physician – Maintenance Therapy (Legendary)</p>
<p>&#8211; Saboteur – Final Countdown</p>
<p>&#8211; Saboteur – Last Ditch Effort (Legendary)</p>
<p>&#8211; Saboteur – Time Bomb</p>
<p>&#8211; Ranger – Ace Shot (Legendary)</p>
<p>&#8211; Ranger – Animalism (Legendary)</p>
<p>&#8211; Ranger – Call: Razorbeast (Legendary)</p>
<p>&#8211; Tactician – Energy Alteration</p>
<p>&#8211; Tactician – Curative Engine</p>
<p><strong>Warrior</strong></p>
<p>&#8211; Mastery – Precision Strikes</p>
<p>&#8211; Paladin – Shield of the Hero</p>
<p>&#8211; Paladin – A Good Defense</p>
<p>&#8211; Paladin – Wall of Light</p>
<p>&#8211; Liberator – Liberation Treatment</p>
<p>&#8211; Reaver – Shadow of Dread (Legendary)</p>
<p>&#8211; Reaver – Septic Wounds</p>
<p>&#8211; Tempest – Lighting Torrent (Legendary)</p>
<p>&#8211; Warchanter – Combat Medic</p>
<p>&#8211; Warchanter &#8211; Vim</p>
<p>&#8211; Warlord – Everything is a Weapon (Legendary)</p>
<p>&#8211; Warlord – Piercing Thrust</p>
<p>&#8211; Warlord – Sergeant’s Order (Legendary)</p>
<p>&#8211; Void Knight – Accord of Resilience</p>
<p>&#8211; Void Knight – Protective Shield</p>
<p>&nbsp;</p>
<p><span style="text-decoration: underline;"><b>CLERIC</b></span></p>
<p>JUSTICAR</p>
<p>&#8211; Fixed an issue where the Justicar’s Even Justice ability would proc its legendary effects with its normal version.</p>
<p>RUNESHAPER</p>
<p>&#8211; Seal of Vulnerability: Bonus Rune of Smiting damage from Legendary Seal of Vulnerability can now only be triggered by the Seal’s original caster.</p>
<p>&#8211; Rune of Travail: Fixed an issue where Rune of Travail, with the Powered Inscription talent, could occasionally refresh a normal Seal of Vulnerability with the legendary version.</p>
<p>&#8211; Rune of Travail: Fixed another issue where Rune of Travail, with the Powered Inscription talent, would refresh Seal of Pain with Seal of Vulnerability instead.</p>
<p>&#8211; Seal of Enhancement: Fixed a minor issue where an extra debuff effect would appear on the target momentarily when Seal of Enhancement was cast.</p>
<p>&#8211; Rune of Smiting – Updated the debuff tooltip from the Rune Layering talent to indicate how much damage will be done.</p>
<p>SENTINEL</p>
<p>&#8211; Light of Redemption (Legendary) – Updated the tooltip to show the % damage reduction granted to the target</p>
<p><span style="text-decoration: underline;"><b>MAGE</b></span></p>
<p>FROSTKEEPER</p>
<p>&#8211; Inner Might: Should now properly max out at one stack.</p>
<p>HARBINGER</p>
<p>&#8211; Eldritch Armor: Fixed an issue where Bloom would consume the reactive buff.</p>
<p><span style="text-decoration: underline;"><b>PRIMALIST</b></span></p>
<p>PRIMAL LORD</p>
<p>&#8211; Scything Strike (Legendary) – Previously the tooltip of the ability was incorrectly listing the damage increase for the next ability at 50%. The damage increase is actually 15%. The tooltip has been corrected to show the actual value of the buff. This is only an update to the tooltip, no functionality of the ability has been changed.</p>
<p>VULCANIST</p>
<p>&#8211; Vorpal Salvo (Legendary) – Updated the tooltip to show the amount of increase provided to Stroke of Brilliance.</p>
<p><span style="text-decoration: underline;"><b>ROGUE</b></span></p>
<p>BARD</p>
<p>&#8211; Reworked the behind-the-scenes setup of Resonance to cause less ability system load. This should cause <b>no</b> functional changes to the way Resonance works with Motifs of Bravery, Regeneration, and Tenacity.</p>
<p>SABOTEUR</p>
<p>&#8211; Bombs Away! &#8211; Fixed an issue where Bombs Away! would stop causing Detonate to grant a combo point after respawning from death.</p>
<p><span style="text-decoration: underline;"><b>WARRIOR</b></span></p>
<p>&#8211; Fixed an issue where Warriors would have negative energy regeneration with their eternal weapon equipped and the Warchanter buff Deep Breaths active.</p>
<p>&#8211; Fixed an issue where the Warrior&#8217;s energy bar would bounce between 0 and 20 several times when the energy regeneration buff from their eternal weapon was applied.</p>
<p>CHAMPION</p>
<p>&#8211; Grim Satisfaction – Removed the internal cooldown on the proc.</p>
<p>&#8211; Mired – Increase damage bonus to 4/8/12%. Up from 3/6/9%.</p>
<p>LIBERATOR</p>
<p>&#8211; Liberation Treatment – Updated the tooltip to show the % increase healing applied to non-Liberator healing abilities.</p>
<p>PARAGON</p>
<p>&#8211; Flowing Strikes: Updated the tooltip to improve clarity. Modified how Flowing Strikes and Improved Flowing Strikes works. The character will now only get a single buff, either Flowing Strikes or Improved Flowing Strikes. Improved Flowing Strikes now provides <b>both</b>the crit bonus from Flowing Strikes and its previous damage boost.</p>
<p>&#8211; Force of Will – Now also increases crit damage of Follow Up Attacks by an additional 3/6/9%.</p>
<p>&#8211; Turn the Blade – Reduced the damage and healing penalty to 20%.</p>
<p>&#8211; Analyze Weakness – Now reduces the damage and healing penalty from Turn the Blade to 15/10% for Paragon abilities.</p>
<p>&#8211; Weapon Master – Now also reduces the cooldown of Flurry by 7.5/15s.</p>
<p>RIFTBLADE</p>
<p>&#8211; Blade of the Ascended (Legendary): Updated the additional portion of the Legendary tooltip to read, “Casting a Finisher reduces the delay between your auto-attacks by 75% for 10 seconds.” This is to clarify what the effect does and does not change any functionality of the ability.</p>
<p>&#8211; Improved Avatar – Updated tooltip for better clarity on what is being changed.</p>
<p>&#8211; Avatar of the Rift – Changed Elemental damage to Non Physical damage. This is done for terminology consistency within the soul.</p>
<p>&#8211; Elemental Flux – Increased the Blade buff proc chance bonus to 5/10/15/20/25%.</p>
<p>&#8211; Burst Synergy – Reduced cooldown from 1 min to 45s.</p>
<p>&#8211; Improved Frost Strike – Now also increases damage from Finishers by 5/10%.</p>
<p>&#8211; Elemental Caress – Now increases damage by 3/6%. Up from 2/4%.</p>
<p>&#8211; Intensify – Modified to, “Increases Critical Hit Chance by 2/4/6% and Critical Hit Damage by 5/10/15%.</p>
<p>&#8211; Enhanced Burst – Now also adds a 25% chance for hitting with a Burst ability to award 1/2 combo points.</p>
<p>WARLORD</p>
<p>&#8211; Defensive Posture: Fixed an incorrect tooltip.</p>
<p>&#8211; Everything is a Weapon (Legendary) – Updated the tooltip to show the % damage increase instead of saying “double”.</p>
<p>&#8211; Piercing Thrust &#8211; Updated the tooltip to show the % damage increase if used after a Warlord finisher instead of saying “greatly increased”.</p>
<p>&#8211; One Two Punch &#8211; Reworded Base Damage to just Damage.</p>
<p>&#8211; Precise Strikes &#8211; Reworded Base Damage to just Damage.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>This information has been posted to both the <a href="http://forums.riftgame.com/general-discussions/public-test-shard/504519-patch-notes-coming-update-expected-april-30-a.html">RIFT Live PTS forum section</a> and the <a href="http://forums.riftgame.com/rift-prime-vigil-discussion-reading-anyone-posting-patron-only/prime-vigil-patch-notes/504518-patch-notes-prime-omega-test-server-opening-soon.html">RIFT Prime Patch Notes section</a>. We welcome your questions, comments and constructive feedback! ~Brasse</p>
<p>Linda “Brasse” Carlson<br />
Director of Community Relations<br />
Trion Worlds</p>
<p>“Tha pen is mightier than tha sword… but not me axe!”</p>
]]></content:encoded>
			<wfw:commentRss>https://www.trionworlds.com/rift/en/2018/04/29/4430/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dev Update Note 03/27 (Ability Lag, Souls, PvP)</title>
		<link>https://www.trionworlds.com/rift/en/2018/03/27/dev-update-note-0327-ability-lag-souls-pvp/</link>
		<comments>https://www.trionworlds.com/rift/en/2018/03/27/dev-update-note-0327-ability-lag-souls-pvp/#respond</comments>
		<pubDate>Wed, 28 Mar 2018 00:19:15 +0000</pubDate>
		<media:thumbnail url="https://sitecdn.trionworlds.com/uploads/sites/4/2017/03/Prod_Letter_TH.jpg" />
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Ability]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[glyph]]></category>
		<category><![CDATA[Lag]]></category>
		<category><![CDATA[Live]]></category>
		<category><![CDATA[Note]]></category>
		<category><![CDATA[Prime]]></category>
		<category><![CDATA[PvP]]></category>
		<category><![CDATA[soul]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.trionworlds.com/rift/?p=4287</guid>
		<description><![CDATA[We&#8217;ve been very busy behind the scenes, under the carpets, in the walls and in the ceiling. We wanted to give you a quick update on Dev Status on some...</p><p><a class="read-more" href="https://www.trionworlds.com/rift/en/2018/03/27/dev-update-note-0327-ability-lag-souls-pvp/" title="Read More">Read More</a>]]></description>
				<content:encoded><![CDATA[<p><img decoding="async" loading="lazy" class="alignnone size-full wp-image-2674" src="https://www.trionworlds.com/rift/wp-content/uploads/sites/4/2017/03/Prod_Letter_Vostigar_Peaks.jpg" alt="" width="720" height="406" /></p>
<p>We&#8217;ve been very busy behind the scenes, under the carpets, in the walls and in the ceiling. We wanted to give you a quick update on Dev Status on some important Live and Prime issues.</p>
<p><span id="more-4287"></span></p>
<p>While there are events, content, and soul-work going on in development for both Live<i> and</i> Prime right now, we wanted to address a handful of priorities after this past weekend’s play experiences. (Yes, we all play, usually anonymously &#8211; we may have been in your group!)</p>
<h4><a href="http://forums.riftgame.com/general-discussions/news-announcements/503515-dev-update-note-03-27-ability-lag-souls-pvp.html">Read all about it</a> and join the discussion on our forums!</h4>
<p>Brasse</p>
]]></content:encoded>
			<wfw:commentRss>https://www.trionworlds.com/rift/en/2018/03/27/dev-update-note-0327-ability-lag-souls-pvp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
