Community Letter: June

Greetings, Trovians!

Ready or not, June’s here, and it’s bringing the heat! ☀️

We’ve got the Splendid Summer event around the corner, some fun community activities in the works, and yes, we’re answering a few of your questions!

Let’s kick things off with a quick look back at May.

Things got un-bee-lievably wild in May with the Spring Sting event! Trovians joined Sir Dapper Duckington to help the bees and squash some seriously rude Waspiders.

In May, we asked you to build cornerstones inspired by your favorite biomes… and you delivered!

A bunch of stunning cornerstones will be added to the game soon, including builds like:

Check out the full list of winners over on our Discord server. THANK YOU to everyone who joined in!

Sun, sails, and summer style? Yes, please. 😎

Starting June 10, Splendid Summer returns with tropical vibes, bouncy quests, and a stash of shiny new rewards, including fresh allies, sails, and a new costume set.

Check out the teaser on our socials and get an early look!

Think you’ve got what it takes? The Trials of Luxion are back starting June 23, pushing your skills (and your patience) to the limit. Craft Luxion’s Pact, accept the challenge, and try not to die. No retries. Big risk, big loot!

Thank you to everyone who shared their questions on our Discord! We’ve picked some of the most frequently asked topics and answered them below.

Will there ever be a collection overhaul for collectibles? Was thinking passive bonuses for collected sets: Example: Collect all “Lunar New Year” allies = bonus magic find.  For now the only reason to collect stuff is mastery so maybe adding a bit more to it!

That’s a great suggestion, thanks for sharing it. While that specific kind of system isn’t something we’re planning right now, we always appreciate ideas like this. We are thinking about how collectibles fit into the game long-term, and feedback like yours helps guide those internal conversations. So while we can’t promise anything, it’s definitely noted.

Are next-gen versions of Trove planned? (for consoles) Or will we still play the ps4/Xbox One version on ps6 or on a new Xbox in the future?

At the moment, we’re not working on a dedicated next-gen version of Trove, as that would be close to developing an entirely new game. That said, we’re committed to keeping Trove playable and compatible on all major console platforms in the future.

Why haven’t you guys brought back the old shadow tower labyrinths and repurposed them?

We hear you, Shadow Towers were iconic and had a vibe that many of us still miss. Unfortunately, they came with some major technical issues we just couldn’t overcome. The way the system was originally built doesn’t work with the current version of Trove.

That said, we’re actively exploring new ways to bring back that kind of fun, whether it’s through group content, raid-like challenges, or layered difficulty systems. Nothing we can confirm yet, but we’re definitely thinking in that direction.

And there is more…

Do you want YOUR question answered in the next Community Letter?

Head to our Discord, you’ll find a dedicated thread in the #feedback channel. Ask your questions and upvote others! The most upvoted questions will be answered in the next Community Letter by the game team!

Keep your eyes glued to our social media – that’s where all the latest and updates will pop up. You don’t want to miss any of the exciting details or surprises we’ve got lined up for you!

🚀 Facebook
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🚀 Discord
🚀 Instagram
🚀 TikTok

Your Trove team!