As a hero of Erenor, you can master up to 165 Classes by combining powers from 10 ancient Skillsets. You’ll start with a single Skillset, and you’ll add another when you reach level 5 (as you gain experience, your equipped Skillsets will progress, too, providing access to new abilities as they level up).
Each Skillset levels up independently, and you can swap them in and out to change Classes as often as you like, with no predefined path to follow. Experiment and discover Classes to fit any situation, and all with the same character!
Charge in, fight up close, and keep your targets from getting away! This Skillset is primarily focused on offensive prowess with passive abilities that boost your attack and provide some compensation for dual-wielding weapons.
Focused on applying a variety of status effects and debuffs from a distance, this Skillset is great for adding tools to your damage or healing setup. Its passives boost your mana regeneration and chance for magic critical hits.
This Skillset focuses primarily on ranged damage dealing – as one might expect – while keeping your target at a distance. Archery’s active abilities apply a range of damage-over-time, snaring, slowing, and other effects, and its passive abilities boost your mobility and ranged physical damage.
Stealth, surprise attacks, and high mobility into and out of combat situations are the specialties of Shadowplay. Its passives lower aggro generation, increase your evasion, and boost your chance to score high-damage critical hits.
Smite your enemies with ranged and area-of-effect damage in the form of fire, electricity, and ice! Sorcery passive abilities increase damage while its multiple status-effect combos provide ample disruption among its targets.
Keep yourself and others alive with heals, heals over time, protection spells, and resurrection. Vitalism passives increase your mana pool and the potency of your healing effects.
The Skillset for any aspiring bard, Songcraft comes with a variety of powers including ranged damage, crowd control, buffs, small heals, debuffs, and more – all good tools to have access to whether solo or in a group!
This Skillset is all about crowd control – both applying it and removing it. Witchcraft spellcasters lock down fights and control battles while their passive abilities increase defense and crowd control intensity.
This support Skillset deals in buffs for you and your group, debuffs for your enemies, and a mix of light healing, defense, and crowd control. Its broad toolkit makes for excellent group support.
This is the primary Skillset for those who want to pick up a shield and take some damage, packing the high-protection skills, taunts, and damage mitigation of a “tank.” Its passives focus on blocking and reducing incoming damage.
Synergies between the abilities in different Skillsets are called combos. Many are status-based: if your target has been slowed, for example, a range of abilities will deal more damage, or extend the slow effect, or root the enemy in place.
Some combos are much more specific, linking two abilities directly together. For instance, after you jump away from a target with Shadowplay’s Drop Back ability, you can instant-cast Sorcery’s Flame Bolt.
To learn more about combos, including specific skill synergies and debuffs that will trigger added effects, just mouseover your ability tooltips in-game!
Tame the power of Orchidna and turn it against Erenor’s greatest evils!
Abyssal Power can only be applied to one skill tree at a time, unlocking a specialized resource that allows you to use powerful new skills that will change the way your character plays.
Every skill tree has its own, unique active and passive abilities that can be unlocked with Abyssal Power. Only by mastering these fearsome new skills will the champions of Erenor be able to meet the new challenges that await them.
ArcheAge’s combat is varied and diverse, offering a multitude of ways for players to engage in both PvE and PvP.
Erenor is a dangerous world, brimming with monstrous threats for you and your friends to defeat. Challenge instanced dungeons designed for 3, 5, and 10 players. Join small groups and challenge public co-op events (like the southern world bosses). Compete with other players to defeat fearsome world bosses. Face massive foes that will require raids of 50+ players to conquer.
ArcheAge offers an almost unparalleled variety of ways and reasons to fight your fellow players. Battle against players of the opposing faction as you encounter each other in the world, or become a terror that hunts members of your own faction. Fight it out daily in massive, un-instanced battlegrounds like Mistmerrow and the Sea of Graves. Become a Pirate and prowl the high seas or valuable trade routes, picking off unsuspecting merchants and stealing their Trade Packs. Lay siege to an enemy nation’s castle and claim it as your own.